Weapons and Combat Altering Plugins

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'''This page is outdated and planned for repurposing or removal in the future. Content and links may not be accurate.'''

This page originally contained plugins that affect damage dealt and the combat formula. All user-made plugins and scripts are being moved to the User-Made Plugin page. The plugins still here are old plugin descriptions that may not be available anymore and are currently being checked if they are still being provided/supported.

If you have a problem regarding a script here, please refrain from using the comments section to place a inquiry- you will get a much quicker response if you asked in the Discord server instead.

AI Command: Devil Strike
A Skill-enabled AI Command that lets the AI make attacks with increased power, at decreased accuracy, with some recoil damage. The Skill's keyword is "Devil-Strike", without quotes. You may use the custom parameter settings like so to dictate the exact changes: {dmg:1.5, hit:0.67, recoil:0.33}

Item Linked Weapons
By Missing-q. This script allows units with an item in the first slot of their inventory to counterattack with a linked weapon as specified in the custom parameter. This essentially allows for replication of Radiant Dawn staff counterattacking, but can be used for any other type of item. In order to use it, just add the custom parameter {linkwep:ID}, where ID is the numerical ID of a weapon in the Database (you can get weapon IDs by going to Tools>Options>Data and selecting "Display ID next to data name".

Dynamic Magic Ranges
By Balberith. This script allows you use a unit's magic state to determine the range of their magic attacks and staff uses. Details are posted at the top of the file. Note: because SRPG Studio by default only shows player ranges based on the player's equipped weapon, this plugin works better with the player attack range fix script also installed, found: here. Last update: 8/26/2019

Important Note: This plugin may not work if you have other scripts that alter attack ranges. If this happens, you may need to find which plugins cause the clash, and extract and merge the conflicting functions into one file.

Specify Scope Targets Self
By piketrcechillas. This script allows items with the range type of Specify can target itself. Just put into the plugin folder and add custom parameter {plusSelf: true} into the desired item.