SRPG Studio

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SRPG Studio is a program released by SapphireSoft to create tactical RPGs akin to the Fire Emblem series. Made available in English in 2018, this engine offers the user many options to customize and build upon their game. The capabilities of the engine can be further improved with JavaScript via plugins and scripts!

Steam Description
Do you think that you need professional knowledge to create a game? It's not true! In the SRPG Studio, SRPG basic system and various graphic materials are already prepared, so you don't have to do complicated things on your own. You can create your games just by setting up your original characters and scenarios!

It is normal that you want to share your game with other people to play, not just for yourself. There is a function of 'Project Release' in the SRPG Studio. You can always output your created games as files with that function. In addition, you can distribute your games as paid games.

You can use original materials!

It’s such fun if you can use your original graphics or music in your games. In the SRPG Studio, not only graphics and music, fonts and videos can also be built into your games!

Various functions satisfy advanced players!

The SRPG Studio is a native application and optimized for Windows OS, so the game performance is incredibly fast. The JavaScript is chosen as a script language and you can build up your own unique game system. In addition, the file export function is equipped so you can easily develop games together with graphic designers or scenario writers etc.

Special thanks: Joshua Goodpaster (English native checker)

Editor
In the SRPG Studio window when the program is first started up, the options at the top are as follows: Images, sounds and sprites to be used in a game can be found and added to in the Resources tab above these options.
 * The Mapping screen is where individual maps are designed, and enemies and events are placed.
 * The Database is where you can edit unique units, classes, weapons and items, skills, states, terrain settings and other configuration settings.
 * The Animations window is where attack animations are set up.
 * The Events window is where events can be set up to do various things, such as changing a unit's team, showing a graphic or running a script.
 * The Story Settings window contains character descriptions, a glossary and gallery, and a sound room that can be set up for players.
 * The Base Settings window edits the Base, which players may or may not be able to access between maps.

Outside of the editor, Scripts define some basic functions of the game such as damage formulas, and users may want to create and use Plugins to modify the game in ways the editor cannot.